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Slay the spire fusion hammer
Slay the spire fusion hammer











slay the spire fusion hammer

Removing an option rather than removing value. If Sozu were brought up to Fusion Hammer's level, Sozu's drawback would be "regular combats reward more gold instead of potions" or "Potions cannot be used outside of Boss combats". You get a card pre-upgraded or it's staying unupgraded. No smithing, no event upgrades, not Armaments, nothing.

#Slay the spire fusion hammer upgrade

If Fusion Hammer were to be brought down to Sozu's level, Fusion Hammer's drawback would be "You can no longer upgrade cards". Most energy relics with a drawback directly reduce future value (Cursed Key, Ectoplasm, Philosopher's Stone, Runic Dome, Velvet Choker, Mark of Pain) or reduce options (Busted Crown, Coffee Dripper, Fusion Hammer). Something like "Normal combats no longer reward potions" to allow events/alchemize/shop to still work, "Potions work at reduced strength" so that potions still work while maintaining the theme, or even "potions are automatically transmuted into gold" so that potion value isn't directly lost. I feel like Sozu would have to be buffed to make up for the loss of modern potions. It also has negative synergy with ], ], and ], it causes potion-rewarding events to be dead floors, it makes ] a dead draw.there's so many things Sozu removes the value from, and event floors and monster floors can't be routed around like campfires. Sozu removes a lot of future value from potion rewards and removes the option of buying them at shops. I almost never pass up Fusion Hammer as an Act 2 reward. Most of my smithing happens in Act 1, too, and Act 3 starts giving you upgraded cards as options. The biggest thing I seem to be passing up is upgrading my gold card from the boss, but that was never guaranteed to happen in the first place. Even if I don't have any of those relics yet, there's still a chance of encountering them later down the run, and even if they aren't encountered, I can still Rest and Recall at campfires and get plenty of value. With Fusion Hammer I can route through more elites (since I'm recovering health at campfires instead of upgrading) and gain synergy with ], ], ], and ].

  • A new character with unique mechanics, keywords, and art.I'm curious as to why so many people would prefer Sozu over Fusion Hammer even before the potion buff, it seemed like "remove an option from campfires without rendering them useless" was superior to "lose all potion rewards from fights and lose the ability to buy potions in the shop".
  • This week adds the long anticipated third character into the game!.
  • Fusion card works better for modders now.
  • Proc’ing kunai every turn and using weakness + survival + deflect + kunai for decent act defend. So, you draw your whole hand of 5 cards every turn and discard the worst cards thanks to tool. It becomes an agile card which allows spending your extra energy for later and brings almost immediate profit.Īs seen in this picture art, Plasma Orbs seem to be made of a fusion of the three other Orbs, Lightning, Frost and Dark. Then you discard bell and basic defend until you get something like tactician or the other discard card.
  • Instead, try upgrading it as soon as possible, because lowering one energy cost gives Fusion a completely different character.
  • It's usually not worth it to put some of your energy to later use, especially when Fusion and one of your critical cards ( Creative AI, Echo Form, etc.) are both on your hand.
  • All in all, unless you can control you deck very well, don't use Fusion in most cases. On the other hand, your energy will likely to be wasted on the turn you evoke the orb, because you can't use it all up.
  • The reason is that you can't do much in the turn you play Fusion because you have already consumed 2 energy.
  • Sounds great, but it's actually not that good. As for the “interest”, you gain one extra energy at the start of every turn. You used 2 energy, and gain it back when evoked.

    slay the spire fusion hammer

    Using this card is just like “storing” your Energy in a bank.Fusion, as one major source of Plasma Orbs, is a card requiring much strategy to utilize.













    Slay the spire fusion hammer